Author Archives: Tony

Raytracer Renders

Raytracer Renders

These are some ancient images from a raytracer that I built for a rendering class over the course of a semester during undergrad. We got into the dirty details of rendering depth-of-field, caustics, and bump maps. It did convince me that I’d rather spend more time animating and less time coding. I do enjoy coding,Continue ReadingContinue Reading

St. John’s Catholic Chapel — Champaign, IL

St. John’s Catholic Chapel — Champaign, IL

This work in progress is an effort to make a recognizable model of my campus church. I’m scaling it to the work for the chicklet people, so I can have some movement through it, etc.Continue Reading

Settlers Of Catan

Settlers Of Catan

This is a 3d model of the board game “Settlers of Catan.” It’s really fun, and has really simple models. It’s a game of conquest through trade and bargaining. It also has a lot of pieces that can be easily modelled or scanned as textures.Continue Reading

Galileo Themometer

Galileo Themometer

This is a Galileo thermometer. I was having fun making things shiny and reflective, and I got one of these last week, so it looked like a fun challenge to model.Continue Reading

Shiny Ring!

Shiny Ring!

This was my first full attempt to give things realistic reflective surfaces. I eventually had to break out my old domino placing Maya scripts to get part of it right. Yes, I know I haven’t put any domino stuff up, yet, but I will eventually.Continue Reading